
About
Hi I'm Jack Kelly, a Generalist 3D Artist with past experience working on animation, interactive, VR, AR and still imagery projects. I work on all stages of the pipeline from concept design, modelling, texturing, animation, lighting & rendering and post production using various software.

Story & background

I come from both a creative and technical background in education, studying Media, Art, Graphic design, IT and then progressed into a Creative Media diploma.
I studied Digital Film & 3d animation technology - CGI & Visual Effects at University.
I've worked with various different studios, that focused on different creative content, including digital interactive applications and print media.
Each of these studios offered different workflows and experiences such as being Lead artist, Head of Training and Development and also being part of the management team as an associate.

My aim is to continue to learn as much as I can, apply this knowledge and grow within a team and studio long term.
With the Creative industry ever changing it's important to keep pace with new emerging technologies such as, AI and real- time applications like Unreal Engine
